Button March
Button March is single button game created for The Fun Button Jam.
In this game arrows only follow the single answer of maths, so, any wrong answer will do player damage.
Game play Instructions
- In this game you have to break through opponent gates with your siege ram while protecting yourself by neutralizing the enemy arrows.
- On upper left corner there will be a slider which will show 3 options and one of which is the number of arrows fired by enemies.
- You have to click the Fun button by timing the right option to shoot the same amount of arrow as enemy
- If you shoot more or less arrows, the extras will hurt you.
- You will get score according to number of arrows neutralized.
- There will also be a mathematical hint when enemy shoots arrow to make it easier to find the number of arrows without counting them all in the moment.
Credits:
- Game Design, Environment Designer : Mahammad Saquib
- Game Developer : Nabarun Roy
- 3D assets : www.kenney.nl Castle Kit
- Background Music: https://freesound.org/people/dafawe/sounds/186772/
- Other SFX: https://freesound.org/people/LiamG_SFX/sounds/322156/
https://freesound.org/people/InspectorJ/sounds/352513/
https://freesound.org/people/cyoung510/sounds/521242/
https://freesound.org/people/CadereSounds/sounds/256665/
https://freesound.org/people/vumseplutten1709/sounds/243355/
https://freesound.org/people/schots/sounds/134069/
Status | Released |
Platforms | HTML5, Windows, Linux, Android |
Authors | Nabarun Roy, Mahammad Saquib |
Genre | Rhythm |
Made with | Unity |
Tags | 3D, Archery, Casual, Funny, Math, Medieval, one-button, War |
Accessibility | One button |
Download
Development log
- WebGL fix on mobile browserAug 16, 2020
Comments
Log in with itch.io to leave a comment.
Game is fun. The maths part really gets you and it could be better if the visibilty of the meter is a bit towards the center
thanks for playing. I see, UI visbilities could have been better.
A really good feel, but it confused me for a good min how more arrows = bad.
yeah, thanks. About that part of shooting more arrows is hurting itself is kind of not logical in a way. But just needed a way to make it like only right number of arrows will reward the player and anything else can hurt the player.